﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GalaxyPresident
{
    public interface CraftStation
    {
        //List<Unit> units;
        void AddUnit(Unit unit);
        Unit RemoveUnit(Unit unit);
        Planet GetPlanet();
        Team GetTeamOwner();
        //void Add(Unit unit);
        bool IsAlert(Vector2 armyPosition);
        void Attack(Vector2 position);
        void Attack(PlanetObjectOwner position);
        void Withdraw();

    }
}
